Ironward
A dark castle among round trees against a burning sunset, skeletons with glowing eyes coming down the hill

Your lane. Your towers. Your friends falling one by one. A co-op tower defense for up to 16 players, in the spirit of the great custom maps.

Hold your lane. Then hold it alone.

Everyone guards a lane of their own, and everything that leaks runs for the centre you all share. When a player falls, their creeps keep coming. Now they are your problem.

  • Build a random tower and see what it turns into. Two of a kind merge into the next tier, and recipes make the rare ones.
  • Gold comes from kills and interest. Lumber is scarce: spend it on your own upgrades, a reroll, or the centre everyone shares.
  • Fifty waves in five acts bring fliers, invisible creeps, splitters and summoners. Then, if you like, endless mode.

Building on Lastwatch

Maps

Towers with blue and orange roofs crowd a bend in a rocky lane

The lobby is half the game

Browse the open games, read what the host wrote, chat in the channel, and join what sounds good. Add friends, see what they are playing, and send invite links.

Not enough people? Bots fill the seats. Would rather stay with friends? One of you hosts and the others join by IP, no server needed.

Every match is saved as a replay, and the game updates itself, so you and your friends are always on the same version.

The war so far

All the server's numbers, graphs and the most played maps

Hold the line

Ironward is a work in progress, and everything you see may still change.